
No Killmoves, No Killcams, No Killbites.esp=1 Whistling Mine - No Snow Under the Roof.esp=1 Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1 Hidden Hideouts of Skyrim - Merged NavMeshed.esp=1īring Out Your Dead - Legendary Edition.esp=1 Practice Dummies - Legendary Edition.esp=1ĭark Dungeons for Skyrim-Dawnguard-Dragonborn.esp=0 Remove Interior Fog V2 - Full Version.esp=1 GrassOnSteroids_NaturalEdition_Vanilla.esp=1 Skyrim Project Optimization - Full Version.esm=1 Unofficial Skyrim Legendary Edition Patch.esp=1 You wrote one should rerun bashed patch and fnis after creating the merged patch.but i'll leave fnis ticked, right? and would those 2 be the only ones in my case? what about individual patches like "no snow under the roof CRF patch" etc? do i also have to untick those? what about RSpatcher? I already have a bashed patch, so i'll untick that (and everything below, in my case that is only dyndolod)) in NMM before loading up tes5edit. Sorry for digging this up, but since i am about to create a merged patch and am kind of unsure what to tick/untick, i thought i'd ask here first. Sorry for grammer and spelling, that's alot to type by phone. NPCs are normal, everything have more detail, I have more grass, trees are fuller and water looks like it should with PureWater2. My game loads faster, loading screens are faster and my graphics changed for the better. Once those are done rerun LOOT and then FNIS. You will have to rerun your Batched Patch and SkyProc Patcher. If you have more options something went wrong.

Hit yes to the warning.Ĩ-Right click Tes5EditMerged and select Clean Masters.ĩ-Hit x top right corner to close, be sure both boxes are checked (Tes5EditMerged and Backup plugins) in second window and hit ok. Skyrim.esm should be checked also.ģ-Hit ok and let the program run, wait for finished to appear in right pane.Ĥ-In left pane right click other/Create Merged Patch.ĥ-Click ok on warning and name file Tes5EditMerged.Ħ-Tes5EditMerged should appear in bold letters at the bottom of the left pane.ħ-Expand file and delete any headers that starts with Leveled, by right clicking/Remove. If you don't have a Batched Patch everything should be checked for you. If you see other items not checked it the listing, they should be the mods in your Bashed Patch so leave them alone. If you have a Bashed Patch uncheck anything below it.

What mods should be checked when creating a merged patch?ġ-In NMM go to plugins tab and deselect Bashed Patch if you already have one, if not go to step 2.Ģ-Open Tes5Edit. This would be for Nexus Mod Manager uses only, since most vids are for MO. Ok I found the solution to my question which was not very clear to start with.
